Khashayar by birth. Xerxes at runtime.
Engine • Graphics • Gameplay
Initializing Profile...
I build low-level systems where performance actually matters. Focused on rendering, architecture, and understanding the hardware.
Currently developing a custom engine in C++ and Vulkan, I prototype fast, break things, and iterate through game jams.
Initializing Contact...
//STATUS: Ready for internship in Feb 2027.
//LOC: Kortrijk, Belgium
Custom Engine : Web Build
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Open FullscreenTech Stack
Languages
C++, C#, HLSL/GLSL, Python, WEB(HTML, CSS, JavaScript)
APIs & Engines
Vulkan, Unity, OpenGL, Unreal
Tools
RenderDoc, CMake, Git, Blender
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